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Track 7 of 7 · Ages 14–18

Faults & Safe Mode

How spacecraft notice problems and protect themselves.

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1

Course

The heart of this site's mission: detecting faults, isolating them and recovering safely, with redundancy, safe mode and bounded, supervised autonomy.

Before you start

  • Spacecraft Systems foundation recommended

Learning objectives

  • Give examples of spacecraft faults and their effects
  • Explain what safe mode is and why it exists
  • Explain why distant spacecraft cannot wait for instructions from Earth
  • Describe redundancy with an everyday example

By the end you can

  • Can explain safe mode and redundancy
  • Understands why spacecraft must sometimes act before the ground can reply
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Lesson plan

Lessons · Ages 14–16

  1. What can go wrong

    • Power, thermal, sensor and communication faults
  2. Safe mode

    • Switch off what is not essential
    • Point to the Sun
    • Wait for the ground
  3. Distance and delay

    • Light-time to the Moon and Mars
    • Why autonomy matters
  4. Redundancy

    • Spare units
    • Voting between sensors

Hands-on activities

  • Play Survive the Eclipse, inject a fault and watch safe mode protect the battery
  • Design a 'safe mode' for your phone: what would you switch off first, and why?

Challenge: Survive the Eclipse

Size the battery and set safe mode so the CubeSat survives three orbits, then repeat with a fault switched on.

Pass criteria

  • A sustainable power plan: more energy in than out over each orbit
  • Battery never falls below the 20% floor
  • The design survives with at least one fault injected

Physics and mathematics

Show the 2 equations
Light-time delay

t = d ÷ c

t in s, d in km, c ≈ 300,000 km/s

The Moon is about 384,400 km away: about 1.3 seconds each way. Mars is between about 3 and 22 light-minutes away.

Battery energy used in shadow

E = P × t

Wh

Safe mode lowers P so the battery lasts through the eclipse.

3D models

  • CubeSat in orbit with eclipse and safe-mode states (available: Survive the Eclipse)
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Classes and workshops

Online

Interactive mission and tutorials now; live online classes planned.

In person

No offline workshop is planned for this track yet; its activities can be done at home or in a school lab.

Existing tutorials for this track

Eligibility, independence and privacy

  • Independent initiative. Space Academy is part of an independent ISHAVASYAM.ORG education initiative. It is not affiliated with, endorsed by, or run on behalf of ISRO, IN-SPACe, NSIL or the Department of Space.
  • No competition eligibility. Learning here does not register anyone for, or make anyone eligible for, any national or international competition. Each competition's organisers set its rules and eligibility.
  • Simulated and illustrative. Interactive missions use simplified models and simulated, illustrative values. They are labelled as such and are not flight data.
  • Ages. Written for learners aged 14 to 18. Anyone may play the self-paced missions; enquiries from under-18s need a parent or guardian.
  • Privacy. Missions never ask for a name, school, age or contact details. Progress is stored only in this browser and can be cleared at any time. This site uses Google Analytics to count page visits and mission steps. Some of the site's existing tutorials ask visitors to sign in with a Google account. If you are under 18, check with a parent or guardian before signing in.